Wiki / Mechanics

Mechanics

How the game works.
Day and night
Day and night
A day lasts 100 seconds (140 with the solar hourglass): gather resources, sell, buy. The sky changes: dawn - day - sunset - night.
Resources, chest and money
Resources, chest and money
Gathered resources go into the bag (15 / 30 / 60, blue relic +40). To sell, jump into the chest at the base (from below, like a cell). The graveyard gazebo has a second chest.
Shop, upgrades and rarity
Shop, upgrades and rarity
Every cell has a strip at the bottom: light blue - bought, purple - upgrade, red - special (AWP, BARRETT, M60). When an upgrade unlocks, the cell icon and label change (KNIFE -> THROW AXE, GALIL -> M4A1+M203, SHOTGUN -> XM1014, ARMOR -> BLACK ARMOR, TURRET -> ROOF TURRET, BAG -> BAG II).
Auto-aim and shooting
Auto-aim and shooting
You don't aim yourself: the weapon fires at the nearest enemy in range. A red target marker sits above the target (on every gun).
Health, armor and damage
Health, armor and damage
100 HP (125 with the blue relic). Enemy bullet -5 (with armor -2), pellet -5, knife -15, skeleton -20, sniper -30, mine -20, tank shell -30, AC-130 big blast -40. Explosions are halved with BLACK ARMOR.
Blueprints
Blueprints
AWP (3 parts): nights 4-6 near the enemy camp, the cave ledge, the sniper point (from day 9).
Boss rage
Boss rage
At 33% HP or less a boss attacks twice as often: tank shell 6 -> 3 s, MG 0.15 -> 0.075 s, AC-130 cycle 5 -> 2.5 s. The Omega speeds up x1.2 at 75 / 50 / 25%.
Camera and location titles
Camera and location titles
Entering a location shows its title for a moment (BASE, THE FOREST, THE ROCKS, THE CAVE, SNIPER POINT, THE PLAINS, ENEMY CAMP, THE GRAVEYARD).
Music
Music
The level uses 10 songs (GD limit is 20). Days and nights cycle 6 library tracks, bosses have their own. Night 24 plays Newgrounds track 469968. If a track doesn't play - download the level songs in GD.
Level version: v143 · 2026-10-26 · Survival Soldiers by Aivan