Wiki / Mechanics / Health, armor and damage

Health, armor and damage

100 HP (125 with the blue relic). Enemy bullet -5 (with armor -2), pellet -5, knife -15, skeleton -20, sniper -30, mine -20, tank shell -30, AC-130 big blast -40. Explosions are halved with BLACK ARMOR.

Description

From night 18: ENEMIES GOT STRONGER! / ENEMIES GOT TOUGHER! - every enemy hit +3, every enemy +10 HP.

HP < 1 -> game over: time slows down, a piano plays, you are taken to the death room.

See also

Level version: v143 · 2026-10-26 · Survival Soldiers by Aivan